Links, news,resources,tutorials...
Lightwave and Blender resources
Showing posts with label ZBRUSH. Show all posts
Showing posts with label ZBRUSH. Show all posts
Wednesday, October 26, 2016
DIGITAL SCULPTING SOFTWARE
Nice way of modeling is sculpting and then take your work to Lightwave and finish there the job.
ZBRUSH 4R7
Powerful tools, retopology and painting textures included...and GOZ connection with LW!!
ZBRUSH CORE
Reduced version fo 4R7, not such powerful tools as mentioned above but interesting
3D COAT
Retopo and texturing tools
BLENDER
The most competitive price (FREE!) and nice tools. Not nice texturing tools, but a lot of plugins to work with mesh... sadly not available in LW some of them like great retopo tools
SCULPTRIS
Nice for discovering sculpting... and also FREE!
Friday, February 26, 2016
LWER: PER HAAGENSEN
This Swedish guy does an awesome work! ZBRUSH modeling and LW rendering
You can find those pictures and their making of at ZBRUSH CENTRAL
More stuff at ARTSTATION
Not available yet, but keep an eye on his WEBSITE for incoming news
You can find those pictures and their making of at ZBRUSH CENTRAL
More stuff at ARTSTATION
Not available yet, but keep an eye on his WEBSITE for incoming news
Thursday, May 7, 2015
SCULPTING WORKFLOW AND LIGHTWAVE
Since not everybody can pay what ZBRUSH costs, I suggest you another workflow using Sculptris and Blender (although Blender has its own sculpting tools, if you prefer to use them). You can export the result to an .obj file and continue using our favourite 3D tool: Lightwave 3D
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Como no todo el mundo puede pagar lo que vale ZBRUSH , sugerimos aquí una manera de esculpir malla usando Sculptris y haciendo retopología con Blender (aunque Blender tiene sus propias herramientas de esculpido 3D, si lo preferís). Exportar el resultado en obj y finalizar el resultado se puede hacer con nuestro software favorito: Lightwave 3D
A quick view
Basics of Sculptris
Retopology in Blender (También en español)
Remaking topology (Retopo) (English) from Oliver Villar Diz on Vimeo.
Wednesday, January 8, 2014
ZBRUSH & LIGHTWAVE and more...
HRGIGER proposes requests for videotutorials at NT forums. One example of what he does below. More stuff at his Youtube Channel
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HRGIGER propone temas para sus videotutoriales en NT forums. Un ejemplo de lo que hace ahí abajo. Más cosas (en inglés, pero muy descriptivas) en su Youtube Channel
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HRGIGER propone temas para sus videotutoriales en NT forums. Un ejemplo de lo que hace ahí abajo. Más cosas (en inglés, pero muy descriptivas) en su Youtube Channel
Wednesday, June 5, 2013
Friday, May 10, 2013
Eternity-Nu: My Robots.
Eternity- Nu Strikes again: Lightwave + Maya + Zbrush
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Eternity-Nu ataca de nuevo: Lightwave + Maya + Zbrush
http://www.eternity-nu.blogspot.com: My Robots
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Eternity-Nu ataca de nuevo: Lightwave + Maya + Zbrush
http://www.eternity-nu.blogspot.com: My Robots
Sunday, May 5, 2013
Tuesday, February 26, 2013
Saturday, November 17, 2012
LWER: ETERNITY-NU again
Sadly there are not recently updates, but the work of ETERNITY-NU are simply amazing
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Por desgracia no hay nuevas entradas desde hace un tiempo, pero el trabajo de ETERNITY-NU es simplemente alucinante.
Labels:
eternity,
eternity-nu,
galeria,
galería,
lwer,
maya,
modelado,
modeling,
nu,
portfolio,
ZBRUSH
Thursday, May 17, 2012
LIGHTWAVE AND NORMALS,NORMALS,NORMALS...
Using normals in LW workflow / Workflow usando normales
Lightwave Plugins for normals / Plugins de LW para usar normales
Normal Cast Node (D Pontonier)
VIDEO: LIGHTWAVE PLUGIN - NORMAL MAP
Lightwave Plugins for normals / Plugins de LW para usar normales
Normal Cast Node (D Pontonier)
VIDEO: LIGHTWAVE PLUGIN - NORMAL MAP
Labels:
3dcoat,
cast node,
denis,
dpont,
mapa de normales,
normal,
normal maps,
normales,
normals,
plugin,
pontonier,
resolution,
SCULPTRIS,
silo,
tutorial,
uv,
workflow,
ZBRUSH
Wednesday, March 7, 2012
LWER: LINO GRANDI BLOG
Labels:
ENLACES,
ligtwavero,
links,
lino grandi,
lwer,
ZBRUSH
Friday, November 11, 2011
LIGHTWAVE 11 COMING
Good news:
"3D animation software boasts powerful new features like instancing, flocking and fracturing tools, flexible Bullet Dynamics options, Pixologic™ ZBrush® support, and more"
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Buenas noticias:
Instancias, multitudes y herramientas de rotura, soporte para Zbrush y más cosas.
Sunday, April 24, 2011
ZBRUSH - LIGHTWAVE
Copyright Pixologic.com
How works the workflow LIGHTWAVE- ZBRUSH
WAY 2
_________
Combinando LIGHTWAVE y ZBRUSH
Otro modo
Saturday, August 28, 2010
3DCOAT & LIGHTWAVE
3DCOAT is a Zbrush-like soft for painting and modeling. A lot of Lwers like most this soft than Zbrush. It imports directly Lw, for example... you should try...
Monday, April 12, 2010
SCULPTRIS, ESE SOFT - SCULPTRIS: NICE AND FREE
SCULPTRIS es un soft del estilo de ZBRUSH (más modestito pero muy útil) que puede ser un complemento interesante para Lightwave. Mediante importación/exportación de OBJ podemos ir consiguiendo resultados muy decentes... y siempre podemos esperar a ver por dónde evoluciona el Dr Petters, que es el desarrollador de este y otros softs no menos interesantes en su WEB.
SCULPTRIS a ZBRUSH-like soft. Easy learning and free!!
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