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Showing posts with label maya. Show all posts
Showing posts with label maya. Show all posts

Thursday, April 3, 2014

CREATING A CHARACTER : NOT LW

Not LW (Maya and Mudbox) but it's applicable to our software. How to develope a character, the sculpting process, working with normals,etc

By Mashrru Mishu
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No es LW (Maya y Mudbox) pero es aplicable a la hora de crear con nuestro software: desarrollar un personaje, el proceso de sculpting, preparación y uso de normales, etc.

Por Mashru Mishu




Friday, May 10, 2013

Eternity-Nu: My Robots.

 Eternity- Nu Strikes again: Lightwave + Maya + Zbrush

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Eternity-Nu ataca de nuevo: Lightwave + Maya + Zbrush


http://www.eternity-nu.blogspot.com: My Robots

 

Wednesday, August 8, 2012

ENERGIA VFX

Famous because IRON SKY, ENERGIA VFX uses Lightwave in its pipeline, the most importing to LW from Maya
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Famosos por IRON SKY, ENERGIA VFX usa Lightwave en su pipeline, sobre todo importando a  LW desde Maya.