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Lightwave and Blender resources
Showing posts with label nodes. Show all posts
Showing posts with label nodes. Show all posts
Friday, May 18, 2018
Wednesday, November 2, 2016
Wednesday, November 5, 2014
DPKIT: SPLINE DEFORMER BASICS
Spline deformer basics, from the DPKit by Denis Pontonnier
DPKit can be downloaded from Denis Pontonnier site
You can download the sample files HERE
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Tutorial sobre el uso básico del spline deformer del DPKit de Denis Pontonnier.
El DPKIT lo podéis descargar desde su sitio Web
Podéis descargar los archivos del ejemplo AQUÍ
Sunday, November 2, 2014
PARTS DISAPPEARING - PARTES DESAPARECEN
EDIT: Lightwave 9.6 version of this effect. Thanks a lot to Darren Walkers AKA Daforum at NT Forums.
Make an object disappears part by part. Thanks to Denis Pontonnier for helping me to get this effect using DP Kit. I share with you a tutorial explaining it. It's in spanish but with english subtitles. Hope you like it. You can get the source files here
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EDITO: Lightwave 9.6 version de este efecto. Muchísimas gracias a Darren Walkers AKA Daforum en los NT Forums.
Hacer desaparecer un objeto parte por parte. Gracias a Denis Pontonnier por ayudarme a conseguir el efecto usando el DP Kit. Comparto un tutorial explicando cómo hacerlo, en español. Espero que os guste. Podéis conseguir los archivos aquí.
Wednesday, March 26, 2014
TUTORIAL : WEB NETWORK
Sorry, there was an error with this video and I had to delete the previous thread
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Lo siento hubo un problema con el vídeo y tuve que borrar la anterior entrada
Saturday, June 22, 2013
RH NODES TUTORIALS- RH TUTORIALES DE NODOS
Rebelhill shares with us the first part of his node tutorials for free!
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Rebelhill comparte con nosotros su primera parte de tutoriales sobre nodos gratis!!
Sunday, June 16, 2013
MASKS FOR COMPOSITING IN BLENDER
Again, thanks to Oliver from Blendtuts.com
Labels:
bezier,
compositing,
masks,
node,
nodes,
rotobezier
Friday, April 12, 2013
Friday, March 22, 2013
Saturday, February 2, 2013
Monday, December 17, 2012
Sunday, July 8, 2012
MIXING MDD's - MEZCLANDO MDD's
At Newtek Forums "How to mix Mdd's" using the node editor
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En los foros de Newtek, cómo mezclar mdd's con el editor nodal.
In instance:
You can thank the brilliant Ken Nign for the following Node Editor hack to mix MDD files.
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En los foros de Newtek, cómo mezclar mdd's con el editor nodal.
In instance:
You can thank the brilliant Ken Nign for the following Node Editor hack to mix MDD files.
- In the Node Displacement Editor, load the mdd files using the MDD Displacement node.
- Add a Gradient node and make keys on this gradient node.
- For each of the keys, activate "Show Output" to reveal their color channel inputs on the left side of the Gradient node.
- Plug the MDDs into the Color channel inputs on the left side of the Gradient node. The "colors" are now overwritten with MDD data.
- Add a Constant Scalar node and plug it into the Input of the Gradient node. Envelope this value to envelope the transition between the MDDs.
Friday, April 13, 2012
What those shader nodes are good for- Para que sirven los shaders de nodos
What those shader nodes are good for, at NT Forums... take a look to the post by Jerrard
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Para qué sirven los shaders de nodos. En los foros NT por Dave Jerrard
"I figured I'd make a new thread for this, rather than risk hijacking the original thread in which questions arised about the uses for the various shading nodes. I'll just cover the Diffuse Shading and Specular nodes since these seem to be the most confusing for people. Each of the shading models - Minnaert, Oren-Nayar, and Lambert - were designed to mimic certain types of surfaces. Occlusion, Translucency and Theta are special shaders that work best whem combined with one of the other three. But which shaders should be used for what? There's no rules set in stone about how to use them... "
Sunday, February 12, 2012
DP FILTERS NODE UPDATE
"Extra Buffer with "Force Anti-Aliasing" option disabled is evaluated correctly now in the DP Pixel Filter node editor with the "Multithreading/Perp.AA" option when DP GetExtraBuffer is used in PFNE for direct Color input or a node tree (without saving an image file).
This might be useful for example if, let's say, one needs..."
DP Filters node editors update. Gerardo Estrada has comented it at Newtek Forums
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DP Filters node editors updateado. Gerardo Estrada lo ha comentado en los foros Newtek
Wednesday, September 28, 2011
ICE CUBES - CUBITOS DE HIELO
A bit older but interesting at http://www.imagecommunications.de/ :
Un pelín antiguo pero resulta interesante, en http://www.imagecommunications.de/ : Tutorial para generar cubitos de hielo. Interesante el trato de la transparencia.
Monday, May 9, 2011
DP NODES FOR LIGHTWAVE
At this moment there is a interesting post about DP nodes at Newtek forums. So I decided create an entry about this amazing and free set of tools to get incredible results: Denis Pontonnier site (DP KIT/Filter/light...)
Effects you could get using these tools:
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Ahora mismo hay un interesante post sobre lo que se consigue con los nodos DP en los foros de Newtek . Así que me he animado a hacer una entrada sobre estas maravillas de plugins gratuitos que encontramos en la web de Denis Pontonnier (DP KIT/Filter/light...)
Como muestra un botón... o varios:
Effects you could get using these tools:
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Ahora mismo hay un interesante post sobre lo que se consigue con los nodos DP en los foros de Newtek . Así que me he animado a hacer una entrada sobre estas maravillas de plugins gratuitos que encontramos en la web de Denis Pontonnier (DP KIT/Filter/light...)
Como muestra un botón... o varios:
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