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Showing posts with label objects. Show all posts
Showing posts with label objects. Show all posts
Sunday, August 31, 2014
HURLEY WORKS' ADVANCED PLACEMENT
Probably you can get the same result using other techniques, but not so fast: HURLEY WOTKS' ADVANCED PLACEMENT (commercial, not free) place the objects you want where you want. Take a look to the videos below.
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Posiblemente puedes conseguir los mismos resultados usando otras técnicas, pero no tan rápido. HURLEY WOTKS' ADVANCED PLACEMENT (de pago/ no gratuito) colocará lo que tú quieres donde tú quieres. Para comprenderlo mejor echa un vistazo en los vídeos de abajo.
Thursday, January 30, 2014
GROUND THOSE OBJECTS PLUGIN
This plugin is one of those that save your life sometimes. Put your objects on the ground quickly with it.
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Este plugin es uno de esos que salvan tu vida de vez en cuando. Coloca tus objetos en el suelo
rápidamente.
Friday, December 13, 2013
SAVE SELECTED OBJECTS SCRIPT
Thanks to Matt Gorner. SAVE SELECTED OBJECTS
Info
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Gracias a Matt Gorner. Salvar objetos seleccionados.
Info
Labels:
gorner,
lscript,
matt,
matt gorner,
objects,
plugin,
salvar,
save,
script,
selected,
selected objects
Sunday, November 11, 2012
SVENART LSCRIPTS
SVENART LSCRIPTS
Two samples :
...and many more
Two samples :
"Creategroup
This free script was written to help to organize your models
in the sceneeditor. If you are working with very much objects,
you can put them into "groups" with this script (+
a few more options). This can make your navigation in the sceneeditor
more comfortable.
Layers2objects
Layers2objects saves every single layer of your model as an object with the same name + layernumber"...and many more
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